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Mastery: The Good and the Ugly

June 19, 2020
Reading Time: 1 minute

The Good, the Bad and the Ugly (1966).

There are two sides to mastery: the good and the ugly.

The good side of mastery is something to strive for: be a perfectionist, dedicate yourself to a task, do something to be proud of.

But mastery is a whole different thing for those who think they know (or are) better. This sort of “mastery” begets narrow-mindedness and petty rigidity.

Knowing enough to think you are right, but not knowing enough to know you are wrong.”
—Neil deGrasse Tyson

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Agile Fight Club

June 7, 2020
Reading Time: 1 minute

Fight Club (1999).

Ladies and gentlemen! Welcome to Agile.

The first rule of Agile is

You do not talk about Agile.

The second rule of Agile is

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Mixed Agile Arts

April 2, 2020
Reading Time: 1 minute

Crouching Tiger, Hidden Dragon (2000).

“Agile” is everywhere and for good reasons.

If only you could reverse-engineer all that agility and mass-reproduce it.

Specialists and experts alike have been working hard at it, playbooks in hand, with tools in tow and metrics to boot.

You will want to follow their lead but the truth is, you will be misguided.

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Carefully Outline

February 9, 2020
Reading Time: 3 minutes

Amor Towles, author of Rules of Civility (2011) and A Gentleman in Moscow (2016).

Your venture is like writing a book: you can work your way through it one chapter at a time, or you can put in some serious work upfront to carefully craft an outline.

Which is best: get going or carefully outline?

Don’t listen to me, listen to Amor Towles.

Amor Towles spent seven years writing his first book and ended up with, well, no book at all.

After that, before writing the first chapter of his next book, Amor Towles committed himself to creating a detailed outline of the entire book, “so I can then focus on the poetry, bringing things to light.”

The result is bestselling novels: Rules of Civility (2011) and A Gentleman in Moscow (2016).

What does this have to do with Agile?

Agile values incremental implementation (think of it as writing your book as you go along) over strategy and overarching solution design (writing an outline)—and as Amor Towles warns us, this can have unfortunate consequences.

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Just Enough

December 1, 2019
Reading Time: 2 minutes

AT&T Just OK commercial (2019).

Come to think of it, you won’t find “just enough” in the list of principles behind the Agile Manifesto—but it’s always something worth aiming for.

To be clear, “just enough” doesn’t mean “just OK.” Striving for one is good, while settling for the other is not. Simply put: just OK is not OK.

So don’t settle for “just OK.” Don’t settle for “good enough” either. Instead, go for “just enough.”

Go for “just enough”—and keep working at it. It’s harder than you think. Just enough means not only the right amount, but also the right kind, at the right time.

Just enough: the right amount, of the right kind, at the right time.

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Less But Better

Radical Simplification

Modern management.

Industry

Industry

Is Agile dead? The choice is yours: cynicism or idealism.

The first Industrial Revolution

Agile Industrial

Two ways to go: Native or Industrial.

Waste and Wander

Waste and Wander

If you scrum, unscrum.

Agile Royale

The joy of Agile is the power of Agile.

Pink Agile

Agile is three things.

Chief Agility Officer

Ruf and Conway agree: committees don’t work.

Chez Agile Chef

Start with good ingredients and discern for yourself.

Work Not Done

Maximize the amount of work not done.

Mastery: The Good and the Ugly

Reconsider Scrum “Master.”

Agile Fight Club

The first rule of Agile.

Mixed Agile Arts

Practices you proudly call your own.

Carefully Outline

Incremental implementation is good, not incremental thinking.

Just Enough

The right amount, of the right kind, at the right time.

A Team’s Quest

Continuous improvement, driven by teams.

No Data for Great

Data is not the thing.

Yet Another Framework

Do you own your process, or does your process own you?

Agile at Scale Using Containers

See and simplify your organization as a set of containers.

The Art and Evil of Simplicity

Simplicity, from true goodness to hallucination.

Routines and Systems

Routines only scratch the surface.

Points

Own and hone your point estimation scales and skills.

User Stories

Clear chunks of functionality.

People First

With the right people, good things can happen.

Agile and Cloud for Bold Companies

Go all in.

Complexity Is the Enemy

Complexity Is the Enemy

Vision without simplification is hallucination.

Hello, World!

Take the first step.

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