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A Team’s Quest

September 19, 2019
Reading Time: 4 minutes

Arya Stark begins her quest west of Westeros in the final episode of Game of Thrones (2019).

One of the tenets of agile software development is continuous improvement. Not just any kind, mind you: continuous improvement by the people who do the work.

As Martin Fowler puts it, a key part of any agile practice is “the notion of thinking about what we’re doing and how we can do better, and it is the team that’s doing the work that does this, that is the central thing.”

And it’s in this spirit of continuous improvement—driven by teams—that the following article presents a simple tool that puts teams (not you and me) in charge of continuous improvement.

But first, for comparison purposes, let’s touch on another tool that’s meant to help teams improve: maturity models. In theory, it makes sense to use a maturity model.

In theory, theory and practice are the same. In practice, they are not.”

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No Data for Great

July 11, 2019
Reading Time: 1 minute

Rich Roat, co-founder of House Industries, the design studio and font company that is a standard-bearer of American design.

Management loves its metrics and for good reason: “What gets measured gets done.”

The problem is, no data tells good from great. Quite the contrary, actually. Pay too much attention to data and you’ll miss the point of it all.

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Yet Another Framework

June 30, 2019
Reading Time: 1 minute

The Feature Driven Delivery framework.

What’s the right process and what’s the right amount of it? No process is chaos. Too much of it is sclerosis.

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Agile at Scale Using Containers

June 2, 2019
Reading Time: 13 minutes

Business agility at scale, using containers.

Agile doesn’t jibe with big, so the big question is: how do you scale Agile?

The good news is, Agile is common sense, not rocket science.

You can be Agile in a big way when you go beyond the basics and pay attention to three things:

  • Organization as a whole,
  • Organization using containers,
  • Container integration.
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The Art and Evil of Simplicity

September 5, 2017
Reading Time: 4 minutes

Jiro Dreams of Sushi
Jiro Ono, considered by many to be the world’s greatest sushi chef.

Simplicity is good. Complexity is bad. Or so we like to think.

But every coin has two sides, and the other side of simplicity is this: simplicity is compelling, whether it’s right—or dead wrong.

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Less But Better

Radical Simplification

Modern management.

Industry

Industry

Is Agile dead? The choice is yours: cynicism or idealism.

The first Industrial Revolution

Agile Industrial

Two ways to go: Native or Industrial.

Waste and Wander

Waste and Wander

If you scrum, unscrum.

Agile Royale

The joy of Agile is the power of Agile.

Pink Agile

Agile is three things.

Chief Agility Officer

Ruf and Conway agree: committees don’t work.

Chez Agile Chef

Start with good ingredients and discern for yourself.

Work Not Done

Maximize the amount of work not done.

Mastery: The Good and the Ugly

Reconsider Scrum “Master.”

Agile Fight Club

The first rule of Agile.

Mixed Agile Arts

Practices you proudly call your own.

Carefully Outline

Incremental implementation is good, not incremental thinking.

Just Enough

The right amount, of the right kind, at the right time.

A Team’s Quest

Continuous improvement, driven by teams.

No Data for Great

Data is not the thing.

Yet Another Framework

Do you own your process, or does your process own you?

Agile at Scale Using Containers

See and simplify your organization as a set of containers.

The Art and Evil of Simplicity

Simplicity, from true goodness to hallucination.

Routines and Systems

Routines only scratch the surface.

Points

Own and hone your point estimation scales and skills.

User Stories

Clear chunks of functionality.

People First

With the right people, good things can happen.

Agile and Cloud for Bold Companies

Go all in.

Complexity Is the Enemy

Complexity Is the Enemy

Vision without simplification is hallucination.

Hello, World!

Take the first step.

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